Bob The Robber Wikia


Guards are one of the main factors of the game. They normally tend to detect you when in line of sight, and if detected for long enough, they will raise an alarm, (Bob the Robber 1& 2 ) or cause bob to go busted ( Bob the Robber 3, 4, and 5 ).

Normguardbob3

A normal guard beside a locked door in Bob the Robber 3.

Basic types of guards[]

Normal guards[]

Armorguardbob4jap

An armored guard in Bob the Robber 4: Season 3.

These typical guards are seemingly very easy to knock out from the back. However, if Bob reacts quickly with the guard looking at them, he can still knock them out or move on without being fully detected.

Bob the robber 1

Police man-he took gun in his hand.

Old man-panic man.

Bob the robber 2

Soilders-it's New guards.

Bob the robber 3

War guard - average guard


Mummy-very dangerous.

Bob The robber 4:France

Old guard-average guard

Csiensist

Bob The robber 4. Russia


Armored guards[]

These guards are normally impossible to knock out and will cause an alarm when trying to knock out them from whenever the back or front.

Bob the robber 1

Cool guy-he is dangerous

Bob the robber 2

Zombie - he wake up very fast

Bob The robber 3

Soilder

Bob The robber 4

A blue guard .